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Branding smite 5e
Branding smite 5e









branding smite 5e

I admit I did not consider the possibility that the words would be completely wrong and irrelevant and add no information whatsoever.

branding smite 5e

Yeah, I get that, but when I took the "if the target is evil" and "regardless of the target" words as having any meaning or value or relevance to anything at all ever, I just assumed that the intent was that even against creatures merely in the sway of evil, paladins had some ability to focus their attacks and bypass some defenses. On top of that, the ability in question is called smite evil, not smite neutral or smite everything. He has special abilities that allow him to battle evil better because that it what he's good at. A paladin is a defender of good and fighter of evil. Quote: Take a minute and think about the entire purpose of the ability and what the paladin class is. I am pretty sure the last sentence is just plain wrong, and should have been removed when changing the power to distinguish between extra damage and other effects (like deflection bonus and bypassing DR). However, if the target isn't evil, the smite has no effect at all. You add the damage modifier only if the target is evil, but you bypass DR regardless of the target.

branding smite 5e

If the paladin targets a creature that is not evil, the smite is wasted with no effect. In addition, while smite evil is in effect, the paladin gains a deflection bonus equal to her Charisma modifier (if any) to her AC against attacks made by the target of the smite. Regardless of the target, smite evil attacks automatically bypass any DR the creature might possess. If the target of smite evil is an outsider with the evil subtype, an evil-aligned dragon, or an undead creature, the bonus to damage on the first successful attack increases to 2 points of damage per level the paladin possesses. If this target is evil, the paladin adds her Charisma bonus (if any) to her attack rolls and adds her paladin level to all damage rolls made against the target of her smite. As a swift action, the paladin chooses one target within sight to smite. Once per day, a paladin can call out to the powers of good to aid her in her struggle against evil.











Branding smite 5e